Chapter Six
Drawing Your Settlement
In part I of the town building guide we made decisions that would ultimately determine the contents of our settlement and the influences that would shape it over time. In part II, we’ll be taking these decisions using them to draw a map of our settlement and the surrounding area.
There is a dedicated page in the back of the town building booklet that you can print out to draw on or if you’d rather something larger feel free to use your own. If you’re using a drawing tablet, you can use the PSD template here (LINK TO FILE).
How you want to draw your map is entirely up to you, we’ll simply be reviewing the process that I follow when creating settlement maps, using the information we collected in part I of the town building guide.
In this chapter, we will:
- Sketch the terrain that our settlement is placed on
- Sketch the settlement boundaries and any defenses that exist
- Mark any significant landmarks or neighboring communities
- Place the roads within our settlement
- Place the buildings within our settlement
Note
Map Styles, Tools, and Outsourcing
How you draw your map is entirely up to you. If you’re struggling with finding a style, search for examples online. There are countless artists out there creating amazing maps, all with different techniques and styles. Some of them have even created tutorials on how they work (worth taking the time to watch). Just remember, no matter how good an artist someone is, they started off (and likely continue to) referencing other people’s work and trying to emulate it.
For tools, there’s no limit. Pencil, ink, digital painting, mapping software… use what ever tools that you need to create something you’re happy with. What is important is that you’re giving yourself the opportunity to make mistakes and not taking it too seriously. The easiest way to not finish something is to convince yourself you’re not capable of it (even I’m guilty of doing this). Remember that you can always scrap it and start over!
If you’re 100% against drawing a map yourself, put together some crude sketches of layout and the concepts until you’re happy with it and find someone to who you can throw some money at to make it a reality. There’s no shortage of talented people who would love to help.